SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
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8 changed files with 80 additions and 2 deletions
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@ -42,6 +42,7 @@
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#define SDMC_DIR "sdmc"
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#define SAVEDATA_DIR "savedata"
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#define SYSDATA_DIR "sysdata"
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#define SYSSAVEDATA_DIR "syssavedata"
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#define SHADERCACHE_DIR "shader_cache"
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#define STATESAVES_DIR "state_saves"
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#define SCREENSHOTS_DIR "screenShots"
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