core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
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16 changed files with 62 additions and 58 deletions
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@ -91,10 +91,10 @@ public:
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private:
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/// Plays the next queued buffer in the audio stream, starting playback if necessary
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void PlayNextBuffer(s64 cycles_late = 0);
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void PlayNextBuffer(std::chrono::nanoseconds ns_late = {});
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/// Releases the actively playing buffer, signalling that it has been completed
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void ReleaseActiveBuffer(s64 cycles_late = 0);
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void ReleaseActiveBuffer(std::chrono::nanoseconds ns_late = {});
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/// Gets the number of core cycles when the specified buffer will be released
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std::chrono::nanoseconds GetBufferReleaseNS(const Buffer& buffer) const;
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