yuzu: Drop SDL2 and Qt frontend Vulkan requirements

Create Vulkan instances and surfaces from the Vulkan backend.
This commit is contained in:
ReinUsesLisp 2020-04-02 02:32:58 -03:00
parent bc1b4b85b0
commit bf1d66b7c0
16 changed files with 373 additions and 316 deletions

View file

@ -116,10 +116,6 @@ bool EmuWindow_SDL2_Hide::IsShown() const {
return false;
}
void EmuWindow_SDL2_Hide::RetrieveVulkanHandlers(void*, void*, void*) const {
UNREACHABLE();
}
class SDLGLContext : public Core::Frontend::GraphicsContext {
public:
explicit SDLGLContext() {

View file

@ -19,10 +19,6 @@ public:
/// Whether the screen is being shown or not.
bool IsShown() const override;
/// Retrieves Vulkan specific handlers from the window
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private: