yuzu: Drop SDL2 and Qt frontend Vulkan requirements
Create Vulkan instances and surfaces from the Vulkan backend.
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16 changed files with 373 additions and 316 deletions
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@ -116,10 +116,6 @@ bool EmuWindow_SDL2_Hide::IsShown() const {
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return false;
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}
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void EmuWindow_SDL2_Hide::RetrieveVulkanHandlers(void*, void*, void*) const {
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UNREACHABLE();
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}
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class SDLGLContext : public Core::Frontend::GraphicsContext {
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public:
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explicit SDLGLContext() {
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@ -19,10 +19,6 @@ public:
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/// Whether the screen is being shown or not.
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bool IsShown() const override;
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/// Retrieves Vulkan specific handlers from the window
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void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
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void* surface) const override;
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std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
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private:
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