shader: Avoid usage of C++20 ranges to build in clang
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94af0a00f6
commit
bf2956d77a
11 changed files with 47 additions and 39 deletions
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@ -5,7 +5,6 @@
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#include <algorithm>
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#include <array>
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#include <optional>
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#include <ranges>
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#include <string>
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#include <utility>
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@ -151,18 +150,18 @@ std::pair<Location, Stack> Stack::Pop(Token token) const {
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}
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std::optional<Location> Stack::Peek(Token token) const {
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const auto reverse_entries{entries | std::views::reverse};
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const auto it{std::ranges::find(reverse_entries, token, &StackEntry::token)};
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if (it == reverse_entries.end()) {
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const auto it{std::find_if(entries.rbegin(), entries.rend(),
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[token](const auto& entry) { return entry.token == token; })};
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if (it == entries.rend()) {
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return std::nullopt;
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}
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return it->target;
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}
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Stack Stack::Remove(Token token) const {
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const auto reverse_entries{entries | std::views::reverse};
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const auto it{std::ranges::find(reverse_entries, token, &StackEntry::token)};
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const auto pos{std::distance(reverse_entries.begin(), it)};
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const auto it{std::find_if(entries.rbegin(), entries.rend(),
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[token](const auto& entry) { return entry.token == token; })};
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const auto pos{std::distance(entries.rbegin(), it)};
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Stack result;
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result.entries.insert(result.entries.end(), entries.begin(), entries.end() - pos - 1);
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return result;
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@ -4,7 +4,6 @@
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#include <algorithm>
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#include <memory>
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#include <ranges>
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#include <string>
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#include <unordered_map>
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#include <utility>
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@ -167,7 +166,7 @@ std::string DumpExpr(const Statement* stmt) {
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}
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}
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std::string DumpTree(const Tree& tree, u32 indentation = 0) {
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[[maybe_unused]] std::string DumpTree(const Tree& tree, u32 indentation = 0) {
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std::string ret;
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std::string indent(indentation, ' ');
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for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) {
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@ -315,8 +314,9 @@ class GotoPass {
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public:
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explicit GotoPass(Flow::CFG& cfg, ObjectPool<Statement>& stmt_pool) : pool{stmt_pool} {
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std::vector gotos{BuildTree(cfg)};
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for (const Node& goto_stmt : gotos | std::views::reverse) {
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RemoveGoto(goto_stmt);
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const auto end{gotos.rend()};
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for (auto goto_stmt = gotos.rbegin(); goto_stmt != end; ++goto_stmt) {
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RemoveGoto(*goto_stmt);
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}
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}
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@ -4,7 +4,6 @@
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#include <algorithm>
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#include <memory>
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#include <ranges>
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#include <vector>
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#include "common/settings.h"
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@ -20,12 +19,19 @@
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namespace Shader::Maxwell {
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namespace {
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IR::BlockList GenerateBlocks(const IR::AbstractSyntaxList& syntax_list) {
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auto syntax_blocks{syntax_list | std::views::filter([](const auto& node) {
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return node.type == IR::AbstractSyntaxNode::Type::Block;
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})};
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IR::BlockList blocks(std::ranges::distance(syntax_blocks));
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std::ranges::transform(syntax_blocks, blocks.begin(),
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[](const IR::AbstractSyntaxNode& node) { return node.data.block; });
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size_t num_syntax_blocks{};
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for (const auto& node : syntax_list) {
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if (node.type == IR::AbstractSyntaxNode::Type::Block) {
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++num_syntax_blocks;
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}
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}
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IR::BlockList blocks;
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blocks.reserve(num_syntax_blocks);
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for (const auto& node : syntax_list) {
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if (node.type == IR::AbstractSyntaxNode::Type::Block) {
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blocks.push_back(node.data.block);
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}
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}
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return blocks;
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}
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