shader: Use shared_ptr to store nodes and move initialization to file

Instead of having a vector of unique_ptr stored in a vector and
returning star pointers to this, use shared_ptr. While changing
initialization code, move it to a separate file when possible.

This is a first step to allow code analysis and node generation beyond
the ShaderIR class.
This commit is contained in:
ReinUsesLisp 2019-06-04 22:44:06 -03:00
parent a20ba09bfd
commit bf4dfb3ad4
35 changed files with 296 additions and 248 deletions

View file

@ -16,12 +16,12 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
OperationCode operation_code) {
for (; cursor >= 0; --cursor) {
const Node node = code.at(cursor);
if (const auto operation = std::get_if<OperationNode>(node)) {
if (const auto operation = std::get_if<OperationNode>(&*node)) {
if (operation->GetCode() == operation_code) {
return {node, cursor};
}
}
if (const auto conditional = std::get_if<ConditionalNode>(node)) {
if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
const auto& conditional_code = conditional->GetCode();
const auto [found, internal_cursor] = FindOperation(
conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code);
@ -35,11 +35,11 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
} // namespace
Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const {
if (const auto cbuf = std::get_if<CbufNode>(tracked)) {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
// Cbuf found, but it has to be immediate
return std::holds_alternative<ImmediateNode>(*cbuf->GetOffset()) ? tracked : nullptr;
}
if (const auto gpr = std::get_if<GprNode>(tracked)) {
if (const auto gpr = std::get_if<GprNode>(&*tracked)) {
if (gpr->GetIndex() == Tegra::Shader::Register::ZeroIndex) {
return nullptr;
}
@ -51,7 +51,7 @@ Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const
}
return TrackCbuf(source, code, new_cursor);
}
if (const auto operation = std::get_if<OperationNode>(tracked)) {
if (const auto operation = std::get_if<OperationNode>(&*tracked)) {
for (std::size_t i = 0; i < operation->GetOperandsCount(); ++i) {
if (const auto found = TrackCbuf((*operation)[i], code, cursor)) {
// Cbuf found in operand
@ -60,7 +60,7 @@ Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const
}
return nullptr;
}
if (const auto conditional = std::get_if<ConditionalNode>(tracked)) {
if (const auto conditional = std::get_if<ConditionalNode>(&*tracked)) {
const auto& conditional_code = conditional->GetCode();
return TrackCbuf(tracked, conditional_code, static_cast<s64>(conditional_code.size()));
}
@ -75,7 +75,7 @@ std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code,
if (!found) {
return {};
}
if (const auto immediate = std::get_if<ImmediateNode>(found)) {
if (const auto immediate = std::get_if<ImmediateNode>(&*found)) {
return immediate->GetValue();
}
return {};
@ -88,11 +88,11 @@ std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeB
if (!found_node) {
return {};
}
const auto operation = std::get_if<OperationNode>(found_node);
const auto operation = std::get_if<OperationNode>(&*found_node);
ASSERT(operation);
const auto& target = (*operation)[0];
if (const auto gpr_target = std::get_if<GprNode>(target)) {
if (const auto gpr_target = std::get_if<GprNode>(&*target)) {
if (gpr_target->GetIndex() == tracked->GetIndex()) {
return {(*operation)[1], new_cursor};
}