video_core: Move FramebufferInfo to FramebufferConfig in GPU.
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8 changed files with 77 additions and 69 deletions
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@ -8,6 +8,7 @@
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#include <boost/optional.hpp>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "video_core/gpu.h"
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#include "video_core/rasterizer_interface.h"
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class EmuWindow;
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@ -17,40 +18,10 @@ public:
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/// Used to reference a framebuffer
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enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
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/**
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* Struct describing framebuffer metadata
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* TODO(bunnei): This struct belongs in the GPU code, but we don't have a good place for it yet.
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*/
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struct FramebufferInfo {
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enum class PixelFormat : u32 {
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ABGR8 = 1,
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};
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/**
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* Returns the number of bytes per pixel.
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*/
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static u32 BytesPerPixel(PixelFormat format) {
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switch (format) {
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case PixelFormat::ABGR8:
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return 4;
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}
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UNREACHABLE();
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}
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VAddr address;
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u32 offset;
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u32 width;
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u32 height;
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u32 stride;
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PixelFormat pixel_format;
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bool flip_vertical;
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};
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virtual ~RendererBase() {}
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/// Swap buffers (render frame)
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virtual void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) = 0;
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virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0;
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/**
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* Set the emulator window to use for renderer
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