video_core: Move FramebufferInfo to FramebufferConfig in GPU.

This commit is contained in:
bunnei 2018-03-22 21:04:30 -04:00
parent c6362543d4
commit bfe45774f1
8 changed files with 77 additions and 69 deletions

View file

@ -8,6 +8,7 @@
#include <boost/optional.hpp>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
class EmuWindow;
@ -17,40 +18,10 @@ public:
/// Used to reference a framebuffer
enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
/**
* Struct describing framebuffer metadata
* TODO(bunnei): This struct belongs in the GPU code, but we don't have a good place for it yet.
*/
struct FramebufferInfo {
enum class PixelFormat : u32 {
ABGR8 = 1,
};
/**
* Returns the number of bytes per pixel.
*/
static u32 BytesPerPixel(PixelFormat format) {
switch (format) {
case PixelFormat::ABGR8:
return 4;
}
UNREACHABLE();
}
VAddr address;
u32 offset;
u32 width;
u32 height;
u32 stride;
PixelFormat pixel_format;
bool flip_vertical;
};
virtual ~RendererBase() {}
/// Swap buffers (render frame)
virtual void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) = 0;
virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0;
/**
* Set the emulator window to use for renderer