config: Move TAS options to it's own menu

This commit is contained in:
german77 2021-06-19 14:38:49 -05:00 committed by MonsterDruide1
parent 4297d2fea2
commit c01a872c8e
19 changed files with 452 additions and 184 deletions

View file

@ -5,6 +5,7 @@
#include <memory>
#include <thread>
#include "common/param_package.h"
#include "common/settings.h"
#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
@ -114,8 +115,11 @@ struct InputSubsystem::Impl {
std::vector<Common::ParamPackage> devices = {
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
Common::ParamPackage{{"display", "TAS"}, {"class", "tas"}},
};
if (Settings::values.tas_enable) {
devices.push_back(
Common::ParamPackage{{"display", "TAS Controller"}, {"class", "tas"}});
}
#ifdef HAVE_SDL2
auto sdl_devices = sdl->GetInputDevices();
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());

View file

@ -67,14 +67,13 @@ void Tas::LoadTasFile(size_t player_index) {
if (!commands[player_index].empty()) {
commands[player_index].clear();
}
std::string file = Common::FS::ReadStringFromFile(
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASFile) + "script0-" +
std::to_string(player_index + 1) + ".txt",
Common::FS::FileType::BinaryFile);
std::string file =
Common::FS::ReadStringFromFile(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir) +
"script0-" + std::to_string(player_index + 1) + ".txt",
Common::FS::FileType::BinaryFile);
std::stringstream command_line(file);
std::string line;
int frameNo = 0;
TASCommand empty = {.buttons = 0, .l_axis = {0.f, 0.f}, .r_axis = {0.f, 0.f}};
int frame_no = 0;
while (std::getline(command_line, line, '\n')) {
if (line.empty()) {
continue;
@ -94,9 +93,9 @@ void Tas::LoadTasFile(size_t player_index) {
continue;
}
while (frameNo < std::stoi(seglist.at(0))) {
commands[player_index].push_back(empty);
frameNo++;
while (frame_no < std::stoi(seglist.at(0))) {
commands[player_index].push_back({});
frame_no++;
}
TASCommand command = {
@ -105,30 +104,29 @@ void Tas::LoadTasFile(size_t player_index) {
.r_axis = ReadCommandAxis(seglist.at(3)),
};
commands[player_index].push_back(command);
frameNo++;
frame_no++;
}
LOG_INFO(Input, "TAS file loaded! {} frames", frameNo);
LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
}
void Tas::WriteTasFile() {
LOG_DEBUG(Input, "WriteTasFile()");
std::string output_text = "";
for (int frame = 0; frame < (signed)record_commands.size(); frame++) {
std::string output_text;
for (size_t frame = 0; frame < record_commands.size(); frame++) {
if (!output_text.empty()) {
output_text += "\n";
}
TASCommand line = record_commands.at(frame);
const TASCommand& line = record_commands[frame];
output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " +
WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis);
}
size_t bytesWritten = Common::FS::WriteStringToFile(
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASFile) + "record.txt",
const size_t bytes_written = Common::FS::WriteStringToFile(
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir) + "record.txt",
Common::FS::FileType::TextFile, output_text);
if (bytesWritten == output_text.size()) {
if (bytes_written == output_text.size()) {
LOG_INFO(Input, "TAS file written to file!");
}
else {
LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytesWritten,
} else {
LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written,
output_text.size());
}
}
@ -142,30 +140,33 @@ void Tas::RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>&
last_input = {buttons, FlipY(axes[0]), FlipY(axes[1])};
}
std::tuple<TasState, size_t, size_t> Tas::GetStatus() {
std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
TasState state;
if (Settings::values.tas_record) {
return {TasState::RECORDING, record_commands.size(), record_commands.size()};
} else if (Settings::values.tas_enable) {
state = TasState::RUNNING;
if (is_recording) {
return {TasState::Recording, 0, record_commands.size()};
}
if (is_running) {
state = TasState::Running;
} else {
state = TasState::STOPPED;
state = TasState::Stopped;
}
return {state, current_command, script_length};
}
static std::string DebugButtons(u32 buttons) {
return "{ " + TasInput::Tas::ButtonsToString(buttons) + " }";
return fmt::format("{{ {} }}", TasInput::Tas::ButtonsToString(buttons));
}
static std::string DebugJoystick(float x, float y) {
return "[ " + std::to_string(x) + "," + std::to_string(y) + " ]";
return fmt::format("[ {} , {} ]", std::to_string(x), std::to_string(y));
}
static std::string DebugInput(const TasData& data) {
return "{ " + DebugButtons(data.buttons) + " , " + DebugJoystick(data.axis[0], data.axis[1]) +
" , " + DebugJoystick(data.axis[2], data.axis[3]) + " }";
return fmt::format("{{ {} , {} , {} }}", DebugButtons(data.buttons),
DebugJoystick(data.axis[0], data.axis[1]),
DebugJoystick(data.axis[2], data.axis[3]));
}
static std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) {
@ -180,66 +181,54 @@ static std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) {
}
void Tas::UpdateThread() {
if (update_thread_running) {
if (Settings::values.pause_tas_on_load && Settings::values.is_cpu_boosted) {
for (size_t i = 0; i < PLAYER_NUMBER; i++) {
tas_data[i].buttons = 0;
tas_data[i].axis = {};
}
}
if (!update_thread_running) {
return;
}
if (Settings::values.tas_record) {
record_commands.push_back(last_input);
}
if (!Settings::values.tas_record && !record_commands.empty()) {
WriteTasFile();
Settings::values.tas_reset = true;
refresh_tas_fle = true;
record_commands.clear();
}
if (Settings::values.tas_reset) {
current_command = 0;
if (refresh_tas_fle) {
LoadTasFiles();
refresh_tas_fle = false;
}
Settings::values.tas_reset = false;
if (is_recording) {
record_commands.push_back(last_input);
}
if (!is_recording && !record_commands.empty()) {
WriteTasFile();
needs_reset = true;
refresh_tas_fle = true;
record_commands.clear();
}
if (needs_reset) {
current_command = 0;
if (refresh_tas_fle) {
LoadTasFiles();
LOG_DEBUG(Input, "tas_reset done");
refresh_tas_fle = false;
}
if (Settings::values.tas_enable) {
if ((signed)current_command < script_length) {
LOG_INFO(Input, "Playing TAS {}/{}", current_command, script_length);
size_t frame = current_command++;
for (size_t i = 0; i < PLAYER_NUMBER; i++) {
if (frame < commands[i].size()) {
TASCommand command = commands[i][frame];
tas_data[i].buttons = command.buttons;
auto [l_axis_x, l_axis_y] = command.l_axis;
tas_data[i].axis[0] = l_axis_x;
tas_data[i].axis[1] = l_axis_y;
auto [r_axis_x, r_axis_y] = command.r_axis;
tas_data[i].axis[2] = r_axis_x;
tas_data[i].axis[3] = r_axis_y;
} else {
tas_data[i].buttons = 0;
tas_data[i].axis = {};
}
}
} else {
Settings::values.tas_enable = false;
current_command = 0;
for (size_t i = 0; i < PLAYER_NUMBER; i++) {
tas_data[i].buttons = 0;
tas_data[i].axis = {};
needs_reset = false;
LoadTasFiles();
LOG_DEBUG(Input, "tas_reset done");
}
if (is_running) {
if (current_command < script_length) {
LOG_INFO(Input, "Playing TAS {}/{}", current_command, script_length);
size_t frame = current_command++;
for (size_t i = 0; i < PLAYER_NUMBER; i++) {
if (frame < commands[i].size()) {
TASCommand command = commands[i][frame];
tas_data[i].buttons = command.buttons;
auto [l_axis_x, l_axis_y] = command.l_axis;
tas_data[i].axis[0] = l_axis_x;
tas_data[i].axis[1] = l_axis_y;
auto [r_axis_x, r_axis_y] = command.r_axis;
tas_data[i].axis[2] = r_axis_x;
tas_data[i].axis[3] = r_axis_y;
} else {
tas_data[i] = {};
}
}
} else {
for (size_t i = 0; i < PLAYER_NUMBER; i++) {
tas_data[i].buttons = 0;
tas_data[i].axis = {};
}
is_running = Settings::values.tas_loop;
current_command = 0;
tas_data.fill({});
}
} else {
tas_data.fill({});
}
LOG_DEBUG(Input, "TAS inputs: {}", DebugInputs(tas_data));
}
@ -284,8 +273,9 @@ std::string Tas::WriteCommandAxis(TasAnalog data) const {
}
std::string Tas::WriteCommandButtons(u32 data) const {
if (data == 0)
if (data == 0) {
return "NONE";
}
std::string line;
u32 index = 0;
@ -307,6 +297,37 @@ std::string Tas::WriteCommandButtons(u32 data) const {
return line;
}
void Tas::StartStop() {
is_running = !is_running;
}
void Tas::Reset() {
needs_reset = true;
}
void Tas::Record() {
is_recording = !is_recording;
<<<<<<< HEAD
=======
return is_recording;
}
void Tas::SaveRecording(bool overwrite_file) {
if (is_recording) {
return;
}
if (record_commands.empty()) {
return;
}
WriteTasFile("record.txt");
if (overwrite_file) {
WriteTasFile("script0-1.txt");
}
needs_reset = true;
record_commands.clear();
>>>>>>> 773d268db (config: disable pause on load)
}
InputCommon::ButtonMapping Tas::GetButtonMappingForDevice(
const Common::ParamPackage& params) const {
// This list is missing ZL/ZR since those are not considered buttons.

View file

@ -14,14 +14,14 @@
namespace TasInput {
constexpr int PLAYER_NUMBER = 8;
constexpr size_t PLAYER_NUMBER = 8;
using TasAnalog = std::pair<float, float>;
enum class TasState {
RUNNING,
RECORDING,
STOPPED,
Running,
Recording,
Stopped,
};
enum class TasButton : u32 {
@ -114,8 +114,19 @@ public:
void LoadTasFiles();
void RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes);
void UpdateThread();
std::tuple<TasState, size_t, size_t> GetStatus();
void StartStop();
void Reset();
void Record();
/**
* Returns the current status values of TAS playback/recording
* @return Tuple of
* TasState indicating the current state out of Running, Recording or Stopped ;
* Current playback progress or amount of frames (so far) for Recording ;
* Total length of script file currently loaded or amount of frames (so far) for Recording
*/
std::tuple<TasState, size_t, size_t> GetStatus() const;
InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
[[nodiscard]] const TasData& GetTasState(std::size_t pad) const;
@ -137,9 +148,12 @@ private:
std::array<TasData, PLAYER_NUMBER> tas_data;
bool update_thread_running{true};
bool refresh_tas_fle{false};
bool is_recording{false};
bool is_running{false};
bool needs_reset{false};
std::array<std::vector<TASCommand>, PLAYER_NUMBER> commands{};
std::vector<TASCommand> record_commands{};
std::size_t current_command{0};
size_t current_command{0};
TASCommand last_input{}; // only used for recording
};
} // namespace TasInput