Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation

This commit is contained in:
Fernando Sahmkow 2023-08-18 18:30:31 +02:00 committed by Liam
parent ae1421265a
commit c03f0b3c89
8 changed files with 261 additions and 11 deletions

View file

@ -42,6 +42,7 @@ union TextureInstInfo {
BitField<23, 2, u32> gather_component;
BitField<25, 2, u32> num_derivates;
BitField<27, 3, ImageFormat> image_format;
BitField<30, 1, u32> ndv_is_active;
};
static_assert(sizeof(TextureInstInfo) <= sizeof(u32));