controllers/npad: Connect a controller on init if none are connected
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2 changed files with 15 additions and 1 deletions
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@ -280,7 +280,8 @@ void Config::ReadPlayerValue(std::size_t player_index) {
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}
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} else {
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player.connected =
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ReadSetting(QStringLiteral("%1connected").arg(player_prefix), false).toBool();
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ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
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.toBool();
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player.controller_type = static_cast<Settings::ControllerType>(
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qt_config
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