shader: Add IsTextureScaled opcode
This commit is contained in:
parent
74efa57c1b
commit
c15332c44f
10 changed files with 34 additions and 0 deletions
|
@ -513,6 +513,7 @@ Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, I
|
|||
Id derivates, Id offset, Id lod_clamp);
|
||||
Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
|
||||
void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color);
|
||||
Id EmitIsTextureScaled(EmitContext& ctx, const IR::Value& index);
|
||||
Id EmitBindlessImageAtomicIAdd32(EmitContext&);
|
||||
Id EmitBindlessImageAtomicSMin32(EmitContext&);
|
||||
Id EmitBindlessImageAtomicUMin32(EmitContext&);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue