shader: Add IsTextureScaled opcode
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10 changed files with 34 additions and 0 deletions
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@ -1946,6 +1946,10 @@ Value IREmitter::ImageAtomicExchange(const Value& handle, const Value& coords, c
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return Inst(op, Flags{info}, handle, coords, value);
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}
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U1 IREmitter::IsTextureScaled(const U32& index) {
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return Inst<U1>(Opcode::IsTextureScaled, index);
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}
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U1 IREmitter::VoteAll(const U1& value) {
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return Inst<U1>(Opcode::VoteAll, value);
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}
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