hid: Implement SevenSixAxis and ConsoleSixAxisSensor

This commit is contained in:
german77 2021-04-22 13:15:59 -05:00
parent cdce1edf74
commit c19ad21ae8
10 changed files with 220 additions and 17 deletions

View file

@ -11,6 +11,7 @@
#include <utility>
#include "common/logging/log.h"
#include "common/param_package.h"
#include "common/quaternion.h"
#include "common/vector_math.h"
namespace Input {
@ -143,9 +144,10 @@ using VibrationDevice = InputDevice<u8>;
/**
* A motion status is an object that returns a tuple of accelerometer state vector,
* gyroscope state vector, rotation state vector and orientation state matrix.
* gyroscope state vector, rotation state vector, orientation state matrix and quaterion state
* vector.
*
* For both vectors:
* For both 3D vectors:
* x+ is the same direction as RIGHT on D-pad.
* y+ is normal to the touch screen, pointing outward.
* z+ is the same direction as UP on D-pad.
@ -164,9 +166,13 @@ using VibrationDevice = InputDevice<u8>;
* x vector
* y vector
* z vector
*
* For quaternion state vector
* xyz vector
* w float
*/
using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common::Vec3<float>,
std::array<Common::Vec3f, 3>>;
std::array<Common::Vec3f, 3>, Common::Quaternion<f32>>;
/**
* A motion device is an input device that returns a motion status object