GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY).
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2 changed files with 13 additions and 2 deletions
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@ -598,6 +598,13 @@ public:
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Unknown,
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};
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/// Returns whether an opcode has an execution predicate field or not (ie, whether it can be
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/// conditionally executed).
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static bool IsPredicatedInstruction(Id opcode) {
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// TODO(Subv): Add the rest of unpredicated instructions.
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return opcode != Id::SSY;
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}
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class Matcher {
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public:
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Matcher(const char* const name, u16 mask, u16 expected, OpCode::Id id, OpCode::Type type)
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