glasm: Changes to GLASM register allocator and emit context

This commit is contained in:
ReinUsesLisp 2021-05-07 06:31:30 -03:00 committed by ameerj
parent 36f1586267
commit c1ba685d9c
4 changed files with 64 additions and 26 deletions

View file

@ -5,17 +5,38 @@
#pragma once
#include <string>
#include <utility>
#include <fmt/format.h>
#include "shader_recompiler/backend/glasm/reg_alloc.h"
namespace Shader::IR {
class Inst;
}
namespace Shader::Backend::GLASM {
class EmitContext {
public:
std::string code;
RegAlloc reg_alloc;
explicit EmitContext();
private:
template <typename... Args>
void Add(const char* fmt, IR::Inst& inst, Args&&... args) {
code += fmt::format(fmt, reg_alloc.Define(inst), std::forward<Args>(args)...);
// TODO: Remove this
code += '\n';
}
template <typename... Args>
void Add(const char* fmt, Args&&... args) {
code += fmt::format(fmt, std::forward<Args>(args)...);
// TODO: Remove this
code += '\n';
}
std::string code;
RegAlloc reg_alloc{*this};
};
} // namespace Shader::Backend::GLASM