key_manager: Use regular std::string instead of std::string_view

The benefit of std::string_view comes from the idea of avoiding copies
(essentially acting as a non-owning view), however if we're just going
to copy into a local variable immediately, there's not much benefit
gained here.
This commit is contained in:
Lioncash 2018-08-04 16:35:35 -04:00
parent 2b06301dbf
commit c1f76abfaf
2 changed files with 7 additions and 10 deletions

View file

@ -66,8 +66,7 @@ KeyManager::KeyManager() {
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "title.keys", true);
}
void KeyManager::LoadFromFile(std::string_view filename_, bool is_title_keys) {
const auto filename = std::string(filename_);
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
std::ifstream file(filename);
if (!file.is_open())
return;
@ -107,11 +106,8 @@ void KeyManager::LoadFromFile(std::string_view filename_, bool is_title_keys) {
}
}
void KeyManager::AttemptLoadKeyFile(std::string_view dir1_, std::string_view dir2_,
std::string_view filename_, bool title) {
const std::string dir1(dir1_);
const std::string dir2(dir2_);
const std::string filename(filename_);
void KeyManager::AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
const std::string& filename, bool title) {
if (FileUtil::Exists(dir1 + DIR_SEP + filename))
LoadFromFile(dir1 + DIR_SEP + filename, title);
else if (FileUtil::Exists(dir2 + DIR_SEP + filename))