Kernel: Added WaitObject and changed "waitable" objects inherit from it.
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0c7498545f
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8 changed files with 73 additions and 71 deletions
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@ -13,7 +13,7 @@
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namespace Kernel {
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class Mutex : public Object {
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class Mutex : public WaitObject {
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public:
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std::string GetTypeName() const override { return "Mutex"; }
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std::string GetName() const override { return name; }
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@ -24,7 +24,6 @@ public:
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bool initial_locked; ///< Initial lock state when mutex was created
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bool locked; ///< Current locked state
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Handle lock_thread; ///< Handle to thread that currently has mutex
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std::vector<Handle> waiting_threads; ///< Threads that are waiting for the mutex
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std::string name; ///< Name of mutex (optional)
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ResultVal<bool> WaitSynchronization() override;
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@ -45,36 +44,20 @@ void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThread()->GetHandl
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mutex->lock_thread = thread;
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}
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bool ReleaseMutexForThread(Mutex* mutex, Handle thread_handle) {
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MutexAcquireLock(mutex, thread_handle);
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Thread* thread = Kernel::g_handle_table.Get<Thread>(thread_handle).get();
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if (thread == nullptr) {
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LOG_ERROR(Kernel, "Called with invalid handle: %08X", thread_handle);
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return false;
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}
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thread->ResumeFromWait();
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return true;
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}
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/**
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* Resumes a thread waiting for the specified mutex
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* @param mutex The mutex that some thread is waiting on
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*/
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void ResumeWaitingThread(Mutex* mutex) {
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// Find the next waiting thread for the mutex...
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if (mutex->waiting_threads.empty()) {
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auto next_thread = mutex->ResumeNextThread();
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if (next_thread != nullptr) {
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MutexAcquireLock(mutex, next_thread->GetHandle());
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} else {
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// Reset mutex lock thread handle, nothing is waiting
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mutex->locked = false;
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mutex->lock_thread = -1;
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}
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else {
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// Resume the next waiting thread and re-lock the mutex
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std::vector<Handle>::iterator iter = mutex->waiting_threads.begin();
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ReleaseMutexForThread(mutex, *iter);
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mutex->waiting_threads.erase(iter);
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}
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}
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void MutexEraseLock(Mutex* mutex) {
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@ -175,7 +158,7 @@ Handle CreateMutex(bool initial_locked, const std::string& name) {
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ResultVal<bool> Mutex::WaitSynchronization() {
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bool wait = locked;
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if (locked) {
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waiting_threads.push_back(GetCurrentThread()->GetHandle());
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AddWaitingThread(GetCurrentThread());
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Kernel::WaitCurrentThread(WAITTYPE_MUTEX, this);
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} else {
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// Lock the mutex when the first thread accesses it
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