textures: Reintroduce CPU ASTC decoder
Users may want to fall back to the CPU ASTC texture decoder due to hangs and crashes that may be caused by keeping the GPU under compute heavy loads for extended periods of time. This is especially the case in games such as Astral Chain which make extensive use of ASTC textures.
This commit is contained in:
parent
f3caf53648
commit
c4ff7ecf51
4 changed files with 1592 additions and 2 deletions
1577
src/video_core/textures/astc.cpp
Normal file
1577
src/video_core/textures/astc.cpp
Normal file
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue