Pica: Write depth value even when depth test is disabled
This has been confirmed on hardware. Fixes Etrian Odyssey IV.
This commit is contained in:
parent
b5ca152389
commit
c58bc25d5b
2 changed files with 12 additions and 10 deletions
|
@ -887,8 +887,10 @@ void RasterizerOpenGL::SyncStencilTest() {
|
|||
|
||||
void RasterizerOpenGL::SyncDepthTest() {
|
||||
const auto& regs = Pica::g_state.regs;
|
||||
state.depth.test_enabled = (regs.output_merger.depth_test_enable == 1);
|
||||
state.depth.test_func = PicaToGL::CompareFunc(regs.output_merger.depth_test_func);
|
||||
state.depth.test_enabled = regs.output_merger.depth_test_enable == 1 ||
|
||||
regs.output_merger.depth_write_enable == 1;
|
||||
state.depth.test_func = regs.output_merger.depth_test_enable == 1 ?
|
||||
PicaToGL::CompareFunc(regs.output_merger.depth_test_func) : GL_ALWAYS;
|
||||
state.color_mask.red_enabled = regs.output_merger.red_enable;
|
||||
state.color_mask.green_enabled = regs.output_merger.green_enable;
|
||||
state.color_mask.blue_enabled = regs.output_merger.blue_enable;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue