scratch_buffer: Explicitly defing resize and resize_destructive functions

resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
This commit is contained in:
ameerj 2022-12-19 22:40:50 -05:00
parent 64869807e2
commit c6590ad07b
7 changed files with 108 additions and 19 deletions

View file

@ -25,7 +25,20 @@ public:
~ScratchBuffer() = default;
/// This will only grow the buffer's capacity if size is greater than the current capacity.
/// The previously held data will remain intact.
void resize(size_t size) {
if (size > buffer_capacity) {
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
buffer = std::move(new_buffer);
buffer_capacity = size;
}
last_requested_size = size;
}
/// This will only grow the buffer's capacity if size is greater than the current capacity.
/// The previously held data will be destroyed if a reallocation occurs.
void resize_destructive(size_t size) {
if (size > buffer_capacity) {
buffer_capacity = size;
buffer = Common::make_unique_for_overwrite<T[]>(buffer_capacity);
@ -61,6 +74,10 @@ public:
return buffer[i];
}
[[nodiscard]] const T& operator[](size_t i) const {
return buffer[i];
}
[[nodiscard]] size_t size() const noexcept {
return last_requested_size;
}