core: Make GetGameFileFromPath function externally accessible
This commit is contained in:
parent
c381f46428
commit
c7b41ade74
2 changed files with 9 additions and 3 deletions
|
@ -9,6 +9,7 @@
|
|||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
@ -55,6 +56,9 @@ class TelemetrySession;
|
|||
|
||||
struct PerfStatsResults;
|
||||
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path);
|
||||
|
||||
class System {
|
||||
public:
|
||||
System(const System&) = delete;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue