Merge pull request #3799 from ReinUsesLisp/iadd-cc
shader: Implement P2R CC, IADD Rd.CC and IADD.X
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commit
c7b5a87c90
7 changed files with 84 additions and 28 deletions
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@ -1584,6 +1584,15 @@ private:
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return {OpCompositeConstruct(t_half, low, high), Type::HalfFloat};
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}
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Expression LogicalAddCarry(Operation operation) {
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const Id op_a = AsUint(Visit(operation[0]));
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const Id op_b = AsUint(Visit(operation[1]));
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const Id result = OpIAddCarry(TypeStruct({t_uint, t_uint}), op_a, op_b);
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const Id carry = OpCompositeExtract(t_uint, result, 1);
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return {OpINotEqual(t_bool, carry, Constant(t_uint, 0)), Type::Bool};
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}
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Expression LogicalAssign(Operation operation) {
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const Node& dest = operation[0];
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const Node& src = operation[1];
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@ -2518,6 +2527,8 @@ private:
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&SPIRVDecompiler::Binary<&Module::OpINotEqual, Type::Bool, Type::Uint>,
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&SPIRVDecompiler::Binary<&Module::OpUGreaterThanEqual, Type::Bool, Type::Uint>,
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&SPIRVDecompiler::LogicalAddCarry,
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&SPIRVDecompiler::Binary<&Module::OpFOrdLessThan, Type::Bool2, Type::HalfFloat>,
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&SPIRVDecompiler::Binary<&Module::OpFOrdEqual, Type::Bool2, Type::HalfFloat>,
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&SPIRVDecompiler::Binary<&Module::OpFOrdLessThanEqual, Type::Bool2, Type::HalfFloat>,
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