input_common: touch: Rewrite touch driver to support multiple touch points
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8 changed files with 140 additions and 92 deletions
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@ -27,12 +27,19 @@ void EmulatedConsole::SetTouchParams() {
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// We can't use mouse as touch if native mouse is enabled
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touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"};
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}
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touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"};
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touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"};
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touch_params[index++] =
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Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"};
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Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0,touch_id:0"};
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touch_params[index++] =
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Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"};
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Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1,touch_id:1"};
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touch_params[index++] =
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Common::ParamPackage{"engine:touch,axis_x:4,axis_y:5,button:2,touch_id:2"};
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touch_params[index++] =
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Common::ParamPackage{"engine:touch,axis_x:6,axis_y:7,button:3,touch_id:3"};
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touch_params[index++] =
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Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536,touch_id:0"};
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touch_params[index++] =
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Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072,touch_id:1"};
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const auto button_index =
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static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue());
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@ -1,6 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <random>
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#include "common/input.h"
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@ -196,6 +197,9 @@ Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus&
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x = std::clamp(x, 0.0f, 1.0f);
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y = std::clamp(y, 0.0f, 1.0f);
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// Limit id to maximum number of fingers
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status.id = std::clamp(status.id, 0, 16);
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if (status.pressed.inverted) {
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status.pressed.value = !status.pressed.value;
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}
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