game_list: Fix version display on non-NAND titles

This commit is contained in:
Zach Hilman 2018-09-01 13:11:30 -04:00
parent cbd517d8cc
commit c91b60a421
4 changed files with 52 additions and 30 deletions

View file

@ -8,6 +8,7 @@
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/romfs.h"
#include "core/hle/kernel/process.h"
#include "core/loader/nca.h"
@ -20,10 +21,18 @@ AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file)
nca_loader(std::make_unique<AppLoader_NCA>(xci->GetProgramNCAFile())) {
if (xci->GetStatus() != ResultStatus::Success)
return;
const auto control_nca = xci->GetNCAByType(FileSys::NCAContentType::Control);
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
return;
const auto romfs = FileSys::ExtractRomFS(control_nca->GetRomFS());
auto romfs_raw = control_nca->GetRomFS();
FileSys::PatchManager patch{xci->GetNCAByType(FileSys::NCAContentType::Program)->GetTitleId()};
romfs_raw = patch.PatchRomFS(romfs_raw, control_nca->GetBaseIVFCOffset(),
FileSys::ContentRecordType::Control);
const auto romfs = FileSys::ExtractRomFS(romfs_raw);
if (romfs == nullptr)
return;
for (const auto& language : FileSys::LANGUAGE_NAMES) {