HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)

This commit is contained in:
bunnei 2014-06-06 00:35:49 -04:00
parent 5365ca157d
commit c95972275e
13 changed files with 239 additions and 239 deletions

View file

@ -128,7 +128,7 @@ Object* ObjectPool::CreateByIDType(int type) {
default:
ERROR_LOG(COMMON, "Unable to load state: could not find object type %d.", type);
return NULL;
return nullptr;
}
}

View file

@ -122,7 +122,7 @@ bool ReleaseMutex(Mutex* mutex) {
Result ReleaseMutex(Handle handle) {
Mutex* mutex = Kernel::g_object_pool.GetFast<Mutex>(handle);
_assert_msg_(KERNEL, (mutex != NULL), "ReleaseMutex tried to release a NULL mutex!");
_assert_msg_(KERNEL, (mutex != nullptr), "ReleaseMutex tried to release a nullptr mutex!");
if (!ReleaseMutex(mutex)) {
return -1;

View file

@ -223,7 +223,7 @@ void SwitchContext(Thread* t) {
t->wait_type = WAITTYPE_NONE;
LoadContext(t->context);
} else {
SetCurrentThread(NULL);
SetCurrentThread(nullptr);
}
}
@ -238,7 +238,7 @@ Thread* NextThread() {
next = g_thread_ready_queue.pop_first();
}
if (next == 0) {
return NULL;
return nullptr;
}
return Kernel::g_object_pool.GetFast<Thread>(next);
}
@ -312,8 +312,8 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio
Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
u32 stack_top, int stack_size) {
if (name == NULL) {
ERROR_LOG(KERNEL, "CreateThread(): NULL name");
if (name == nullptr) {
ERROR_LOG(KERNEL, "CreateThread(): nullptr name");
return -1;
}
if ((u32)stack_size < 0x200) {
@ -353,19 +353,19 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
/// Get the priority of the thread specified by handle
u32 GetThreadPriority(const Handle handle) {
Thread* thread = g_object_pool.GetFast<Thread>(handle);
_assert_msg_(KERNEL, (thread != NULL), "called, but thread is NULL!");
_assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!");
return thread->current_priority;
}
/// Set the priority of the thread specified by handle
Result SetThreadPriority(Handle handle, s32 priority) {
Thread* thread = NULL;
Thread* thread = nullptr;
if (!handle) {
thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior?
} else {
thread = g_object_pool.GetFast<Thread>(handle);
}
_assert_msg_(KERNEL, (thread != NULL), "called, but thread is NULL!");
_assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!");
// If priority is invalid, clamp to valid range
if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {