HLE: Rename namespaces to match move & fix initialization order

This commit is contained in:
Yuri Kunde Schlesner 2014-12-14 05:55:11 -02:00
parent c72ccfa6db
commit ca67bb7945
10 changed files with 43 additions and 49 deletions

View file

@ -157,12 +157,6 @@ void GMainWindow::BootGame(std::string filename)
LOG_INFO(Frontend, "Citra starting...\n");
System::Init(render_window);
if (Core::Init()) {
LOG_CRITICAL(Frontend, "Core initialization failed, exiting...");
Core::Stop();
exit(1);
}
// Load a game or die...
if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) {
LOG_CRITICAL(Frontend, "Failed to load ROM!");