Reaper: Change memory restrictions on TC depending on host memory on VK.

This commit is contained in:
Fernando Sahmkow 2021-06-17 00:29:48 +02:00
parent 0dd98842bf
commit ca6f47c686
10 changed files with 90 additions and 41 deletions

View file

@ -79,7 +79,7 @@ public:
Iterator(SlotVector<T>* slot_vector_, SlotId id_) noexcept
: slot_vector{slot_vector_}, id{id_} {}
bool IsValid(const u64* bitset) noexcept {
bool IsValid(const u64* bitset) const noexcept {
return ((bitset[id.index / 64] >> (id.index % 64)) & 1) != 0;
}

View file

@ -71,14 +71,16 @@ class TextureCache {
static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
/// True when some copies have to be emulated
static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
/// True when the API can provide info about the memory of the device.
static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
/// Image view ID for null descriptors
static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
/// Sampler ID for bugged sampler ids
static constexpr SamplerId NULL_SAMPLER_ID{0};
static constexpr u64 EXPECTED_MEMORY = Common::Size_1_GB;
static constexpr u64 CRITICAL_MEMORY = Common::Size_2_GB;
static constexpr u64 DEFAULT_EXPECTED_MEMORY = Common::Size_1_GB;
static constexpr u64 DEFAULT_CRITICAL_MEMORY = Common::Size_2_GB;
using Runtime = typename P::Runtime;
using Image = typename P::Image;
@ -108,6 +110,9 @@ public:
/// Notify the cache that a new frame has been queued
void TickFrame();
/// Runs the Garbage Collector.
void RunGarbageCollector();
/// Return a constant reference to the given image view id
[[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
@ -339,6 +344,8 @@ private:
bool has_deleted_images = false;
u64 total_used_memory = 0;
u64 expected_memory;
u64 critical_memory;
SlotVector<Image> slot_images;
SlotVector<ImageView> slot_image_views;
@ -382,21 +389,23 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
void(slot_samplers.insert(runtime, sampler_descriptor));
deletion_iterator = slot_images.begin();
if constexpr (HAS_DEVICE_MEMORY_INFO) {
const auto device_memory = runtime.GetDeviceLocalMemory();
const u64 possible_expected_memory = (device_memory * 3) / 10;
const u64 possible_critical_memory = (device_memory * 6) / 10;
expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY);
critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY);
} else {
expected_memory = DEFAULT_EXPECTED_MEMORY;
critical_memory = DEFAULT_CRITICAL_MEMORY;
}
}
template <class P>
void TextureCache<P>::TickFrame() {
const bool enabled_gc = Settings::values.use_caches_gc.GetValue();
if (!enabled_gc) {
// @Note(Blinkhawk): compile error with SCOPE_EXIT on msvc.
sentenced_images.Tick();
sentenced_framebuffers.Tick();
sentenced_image_view.Tick();
++frame_tick;
return;
}
const bool high_priority_mode = total_used_memory >= EXPECTED_MEMORY;
const bool aggressive_mode = total_used_memory >= CRITICAL_MEMORY;
void TextureCache<P>::RunGarbageCollector() {
const bool high_priority_mode = total_used_memory >= expected_memory;
const bool aggressive_mode = total_used_memory >= critical_memory;
const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
int num_iterations = aggressive_mode ? 256 : (high_priority_mode ? 128 : 64);
for (; num_iterations > 0; --num_iterations) {
@ -451,11 +460,18 @@ void TextureCache<P>::TickFrame() {
UnregisterImage(image_id);
DeleteImage(image_id);
if (is_bad_overlap) {
num_iterations++;
++num_iterations;
}
}
++deletion_iterator;
}
}
template <class P>
void TextureCache<P>::TickFrame() {
if (Settings::values.use_caches_gc.GetValue()) {
RunGarbageCollector();
}
sentenced_images.Tick();
sentenced_framebuffers.Tick();
sentenced_image_view.Tick();