Reaper: Change memory restrictions on TC depending on host memory on VK.
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0dd98842bf
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ca6f47c686
10 changed files with 90 additions and 41 deletions
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@ -79,7 +79,7 @@ public:
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Iterator(SlotVector<T>* slot_vector_, SlotId id_) noexcept
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: slot_vector{slot_vector_}, id{id_} {}
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bool IsValid(const u64* bitset) noexcept {
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bool IsValid(const u64* bitset) const noexcept {
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return ((bitset[id.index / 64] >> (id.index % 64)) & 1) != 0;
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}
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@ -71,14 +71,16 @@ class TextureCache {
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static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
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/// True when some copies have to be emulated
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static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
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/// True when the API can provide info about the memory of the device.
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static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
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/// Image view ID for null descriptors
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static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
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/// Sampler ID for bugged sampler ids
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static constexpr SamplerId NULL_SAMPLER_ID{0};
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static constexpr u64 EXPECTED_MEMORY = Common::Size_1_GB;
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static constexpr u64 CRITICAL_MEMORY = Common::Size_2_GB;
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static constexpr u64 DEFAULT_EXPECTED_MEMORY = Common::Size_1_GB;
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static constexpr u64 DEFAULT_CRITICAL_MEMORY = Common::Size_2_GB;
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using Runtime = typename P::Runtime;
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using Image = typename P::Image;
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@ -108,6 +110,9 @@ public:
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/// Notify the cache that a new frame has been queued
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void TickFrame();
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/// Runs the Garbage Collector.
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void RunGarbageCollector();
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/// Return a constant reference to the given image view id
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[[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
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@ -339,6 +344,8 @@ private:
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bool has_deleted_images = false;
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u64 total_used_memory = 0;
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u64 expected_memory;
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u64 critical_memory;
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SlotVector<Image> slot_images;
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SlotVector<ImageView> slot_image_views;
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@ -382,21 +389,23 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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void(slot_samplers.insert(runtime, sampler_descriptor));
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deletion_iterator = slot_images.begin();
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if constexpr (HAS_DEVICE_MEMORY_INFO) {
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const auto device_memory = runtime.GetDeviceLocalMemory();
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const u64 possible_expected_memory = (device_memory * 3) / 10;
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const u64 possible_critical_memory = (device_memory * 6) / 10;
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expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY);
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critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY);
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} else {
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expected_memory = DEFAULT_EXPECTED_MEMORY;
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critical_memory = DEFAULT_CRITICAL_MEMORY;
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}
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}
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template <class P>
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void TextureCache<P>::TickFrame() {
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const bool enabled_gc = Settings::values.use_caches_gc.GetValue();
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if (!enabled_gc) {
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// @Note(Blinkhawk): compile error with SCOPE_EXIT on msvc.
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sentenced_images.Tick();
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sentenced_framebuffers.Tick();
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sentenced_image_view.Tick();
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++frame_tick;
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return;
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}
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const bool high_priority_mode = total_used_memory >= EXPECTED_MEMORY;
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const bool aggressive_mode = total_used_memory >= CRITICAL_MEMORY;
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void TextureCache<P>::RunGarbageCollector() {
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const bool high_priority_mode = total_used_memory >= expected_memory;
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const bool aggressive_mode = total_used_memory >= critical_memory;
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const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
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int num_iterations = aggressive_mode ? 256 : (high_priority_mode ? 128 : 64);
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for (; num_iterations > 0; --num_iterations) {
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@ -451,11 +460,18 @@ void TextureCache<P>::TickFrame() {
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UnregisterImage(image_id);
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DeleteImage(image_id);
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if (is_bad_overlap) {
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num_iterations++;
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++num_iterations;
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}
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}
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++deletion_iterator;
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}
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}
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template <class P>
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void TextureCache<P>::TickFrame() {
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if (Settings::values.use_caches_gc.GetValue()) {
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RunGarbageCollector();
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}
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sentenced_images.Tick();
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sentenced_framebuffers.Tick();
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sentenced_image_view.Tick();
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