input/hid: Migrate to the new UUID implementation
This commit is contained in:
parent
3271099fea
commit
cb30fe50cd
16 changed files with 57 additions and 56 deletions
|
@ -10,8 +10,8 @@
|
|||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/new_uuid.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Common::Input {
|
||||
|
||||
|
@ -97,7 +97,7 @@ struct AnalogStatus {
|
|||
|
||||
// Button data
|
||||
struct ButtonStatus {
|
||||
Common::UUID uuid{};
|
||||
Common::NewUUID uuid{};
|
||||
bool value{};
|
||||
bool inverted{};
|
||||
bool toggle{};
|
||||
|
@ -109,7 +109,7 @@ using BatteryStatus = BatteryLevel;
|
|||
|
||||
// Analog and digital joystick data
|
||||
struct StickStatus {
|
||||
Common::UUID uuid{};
|
||||
Common::NewUUID uuid{};
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
bool left{};
|
||||
|
@ -120,7 +120,7 @@ struct StickStatus {
|
|||
|
||||
// Analog and digital trigger data
|
||||
struct TriggerStatus {
|
||||
Common::UUID uuid{};
|
||||
Common::NewUUID uuid{};
|
||||
AnalogStatus analog{};
|
||||
ButtonStatus pressed{};
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue