Initial ARM64 support

This commit is contained in:
Liam 2022-11-06 16:45:36 -05:00
parent 3161b34ff6
commit cbaf642ffe
15 changed files with 68 additions and 36 deletions

View file

@ -12,7 +12,7 @@ namespace Kernel {
PhysicalCore::PhysicalCore(std::size_t core_index_, Core::System& system_, KScheduler& scheduler_)
: core_index{core_index_}, system{system_}, scheduler{scheduler_} {
#ifdef ARCHITECTURE_x86_64
#if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64)
// TODO(bunnei): Initialization relies on a core being available. We may later replace this with
// a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager.
auto& kernel = system.Kernel();
@ -26,7 +26,7 @@ PhysicalCore::PhysicalCore(std::size_t core_index_, Core::System& system_, KSche
PhysicalCore::~PhysicalCore() = default;
void PhysicalCore::Initialize([[maybe_unused]] bool is_64_bit) {
#ifdef ARCHITECTURE_x86_64
#if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64)
auto& kernel = system.Kernel();
if (!is_64_bit) {
// We already initialized a 64-bit core, replace with a 32-bit one.