shader: Add support for native 16-bit floats

This commit is contained in:
ReinUsesLisp 2021-06-16 03:03:08 -03:00 committed by ameerj
parent 376aa94819
commit cbbca26d18
9 changed files with 50 additions and 14 deletions

View file

@ -0,0 +1,18 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Shader {
// Try to keep entries here to a minimum
// They can accidentally change the cached information in a shader
/// Misc information about the host
struct HostTranslateInfo {
bool support_float16{}; ///< True when the device supports 16-bit floats
bool support_int64{}; ///< True when the device supports 64-bit integers
};
} // namespace Shader