Merge pull request #8842 from Kelebek1/AudOut

[audio_core] Rework audio output
This commit is contained in:
bunnei 2022-09-10 11:01:11 -07:00 committed by GitHub
commit cd4b9bffb2
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24 changed files with 573 additions and 831 deletions

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@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_core.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
@ -65,7 +66,10 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>&
return NvResult::NotImplemented;
}
void nvhost_nvdec::OnOpen(DeviceFD fd) {}
void nvhost_nvdec::OnOpen(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream started");
system.AudioCore().SetNVDECActive(true);
}
void nvhost_nvdec::OnClose(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
@ -73,6 +77,7 @@ void nvhost_nvdec::OnClose(DeviceFD fd) {
if (iter != fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
system.AudioCore().SetNVDECActive(false);
}
} // namespace Service::Nvidia::Devices