vi: implement CloseDisplay

This commit is contained in:
Liam 2022-10-25 17:42:02 -04:00
parent 2dd6a2352d
commit cdb9fe978f
4 changed files with 28 additions and 4 deletions

View file

@ -106,6 +106,12 @@ public:
///
void CloseLayer(u64 layer_id);
/// Resets the display for a new connection.
void Reset() {
layers.clear();
got_vsync_event = false;
}
/// Attempts to find a layer with the given ID.
///
/// @param layer_id The layer ID.

View file

@ -324,10 +324,10 @@ private:
IPC::RequestParser rp{ctx};
const u64 display = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. display=0x{:016X}", display);
const Result rc = nv_flinger.CloseDisplay(display) ? ResultSuccess : ResultUnknown;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
rb.Push(rc);
}
void CreateManagedLayer(Kernel::HLERequestContext& ctx) {
@ -508,10 +508,10 @@ private:
IPC::RequestParser rp{ctx};
const u64 display_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
const Result rc = nv_flinger.CloseDisplay(display_id) ? ResultSuccess : ResultUnknown;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
rb.Push(rc);
}
// This literally does nothing internally in the actual service itself,