Address review and fix broken yuzu-tester build
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parent
282adfc70b
commit
cf9c94d401
11 changed files with 83 additions and 102 deletions
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@ -102,8 +102,6 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
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LOG_INFO(Frontend, "yuzu-tester Version: {} | {}-{}", Common::g_build_fullname,
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Common::g_scm_branch, Common::g_scm_desc);
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Settings::LogSettings();
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DoneCurrent();
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}
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EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
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@ -114,14 +112,6 @@ EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
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void EmuWindow_SDL2_Hide::PollEvents() {}
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void EmuWindow_SDL2_Hide::MakeCurrent() {
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SDL_GL_MakeCurrent(render_window, gl_context);
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}
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void EmuWindow_SDL2_Hide::DoneCurrent() {
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SDL_GL_MakeCurrent(render_window, nullptr);
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}
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bool EmuWindow_SDL2_Hide::IsShown() const {
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return false;
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}
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@ -129,3 +119,35 @@ bool EmuWindow_SDL2_Hide::IsShown() const {
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void EmuWindow_SDL2_Hide::RetrieveVulkanHandlers(void*, void*, void*) const {
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UNREACHABLE();
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}
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class SDLGLContext : public Core::Frontend::GraphicsContext {
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public:
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explicit SDLGLContext() {
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// create a hidden window to make the shared context against
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window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
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SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
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context = SDL_GL_CreateContext(window);
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}
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~SDLGLContext() {
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DoneCurrent();
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SDL_GL_DeleteContext(context);
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SDL_DestroyWindow(window);
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}
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void MakeCurrent() override {
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SDL_GL_MakeCurrent(window, context);
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}
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void DoneCurrent() override {
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SDL_GL_MakeCurrent(window, nullptr);
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}
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private:
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SDL_Window* window;
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SDL_GLContext context;
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};
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std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Hide::CreateSharedContext() const {
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return std::make_unique<SDLGLContext>();
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}
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@ -16,12 +16,6 @@ public:
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/// Polls window events
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void PollEvents() override;
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/// Makes the graphics context current for the caller thread
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void MakeCurrent() override;
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/// Releases the GL context from the caller thread
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void DoneCurrent() override;
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/// Whether the screen is being shown or not.
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bool IsShown() const override;
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@ -29,8 +23,7 @@ public:
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void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
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void* surface) const override;
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/// Whether the window is still open, and a close request hasn't yet been sent
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bool IsOpen() const;
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std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
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private:
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/// Whether the GPU and driver supports the OpenGL extension required
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@ -164,11 +164,6 @@ int main(int argc, char** argv) {
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std::unique_ptr<EmuWindow_SDL2_Hide> emu_window{std::make_unique<EmuWindow_SDL2_Hide>()};
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if (!Settings::values.use_multi_core) {
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// Single core mode must acquire OpenGL context for entire emulation session
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emu_window->MakeCurrent();
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}
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bool finished = false;
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int return_value = 0;
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const auto callback = [&finished,
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@ -257,6 +252,7 @@ int main(int argc, char** argv) {
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system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester");
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system.GPU().Start();
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system.Renderer().Rasterizer().LoadDiskResources();
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while (!finished) {
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