shader_ir: Correct max sizing

This commit is contained in:
Fernando Sahmkow 2019-06-25 20:56:04 -04:00 committed by FernandoS27
parent d45fed3030
commit cfb3db1a32
2 changed files with 2 additions and 2 deletions

View file

@ -39,7 +39,7 @@ void ShaderIR::Decode() {
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
disable_flow_stack = false;
const auto info = ScanFlow(program_code, program_code.size(), main_offset);
const auto info = ScanFlow(program_code, program_size, main_offset);
if (info) {
const auto& shader_info = *info;
coverage_begin = shader_info.start;