glsl/glasm: Pass and use scaling parameters in shaders

This commit is contained in:
ReinUsesLisp 2021-07-31 03:04:08 -03:00 committed by Fernando Sahmkow
parent 4a512d6827
commit cfeb161c7e
9 changed files with 51 additions and 28 deletions

View file

@ -148,14 +148,8 @@ void ComputePipeline::Configure() {
const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
if (assembly_program.handle != 0) {
program_manager.BindComputeAssemblyProgram(assembly_program.handle);
if (info.uses_rescaling_uniform) {
glProgramEnvParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, down_factor, 0.0f, 0.0f, 1.0f);
}
} else {
program_manager.BindComputeProgram(source_program.handle);
if (info.uses_rescaling_uniform) {
glProgramUniform1f(source_program.handle, 0, down_factor);
}
}
buffer_cache.UnbindComputeTextureBuffers();
size_t texbuf_index{};
@ -187,10 +181,16 @@ void ComputePipeline::Configure() {
texture_binding += num_texture_buffers;
image_binding += num_image_buffers;
u32 scaling_mask{};
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
textures[texture_binding++] = image_view.Handle(desc.type);
textures[texture_binding] = image_view.Handle(desc.type);
if (True(texture_cache.GetImage(image_view.image_id).flags &
VideoCommon::ImageFlagBits::Rescaled)) {
scaling_mask |= 1u << texture_binding;
}
++texture_binding;
}
}
for (const auto& desc : info.image_descriptors) {
@ -202,6 +202,15 @@ void ComputePipeline::Configure() {
images[image_binding++] = image_view.StorageView(desc.type, desc.format);
}
}
if (info.uses_rescaling_uniform) {
const f32 float_scaling_mask{Common::BitCast<f32>(scaling_mask)};
if (assembly_program.handle != 0) {
glProgramLocalParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, float_scaling_mask, 0.0f, 0.0f,
0.0f);
} else {
glProgramUniform4f(source_program.handle, 0, float_scaling_mask, 0.0f, 0.0f, 0.0f);
}
}
if (texture_binding != 0) {
ASSERT(texture_binding == sampler_binding);
glBindTextures(0, texture_binding, textures.data());

View file

@ -444,23 +444,11 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
WaitForBuild();
}
const bool use_assembly{assembly_programs[0].handle != 0};
const bool is_rescaling{texture_cache.IsRescaling()};
const f32 config_down_factor{Settings::values.resolution_info.down_factor};
const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
if (use_assembly) {
program_manager.BindAssemblyPrograms(assembly_programs, enabled_stages_mask);
} else {
program_manager.BindSourcePrograms(source_programs);
}
for (size_t stage = 0; stage < source_programs.size(); ++stage) {
if (stage_infos[stage].uses_rescaling_uniform) {
if (use_assembly) {
glProgramEnvParameter4fARB(AssemblyStage(stage), 0, down_factor, 0.0f, 0.0f, 1.0f);
} else {
glProgramUniform1f(source_programs[stage].handle, 0, down_factor);
}
}
}
const VideoCommon::ImageViewInOut* views_it{views.data()};
GLsizei texture_binding = 0;
GLsizei image_binding = 0;
@ -476,11 +464,20 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
views_it += num_texture_buffers[stage];
views_it += num_image_buffers[stage];
u32 scaling_mask{};
u32 stage_texture_binding{};
const auto& info{stage_infos[stage]};
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
textures[texture_binding++] = image_view.Handle(desc.type);
textures[texture_binding] = image_view.Handle(desc.type);
if (True(texture_cache.GetImage(image_view.image_id).flags &
VideoCommon::ImageFlagBits::Rescaled)) {
scaling_mask |= 1u << stage_texture_binding;
}
++texture_binding;
++stage_texture_binding;
}
}
for (const auto& desc : info.image_descriptors) {
@ -492,6 +489,19 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
images[image_binding++] = image_view.StorageView(desc.type, desc.format);
}
}
if (info.uses_rescaling_uniform) {
const f32 float_scaling_mask{Common::BitCast<f32>(scaling_mask)};
const bool is_rescaling{texture_cache.IsRescaling()};
const f32 config_down_factor{Settings::values.resolution_info.down_factor};
const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
if (use_assembly) {
glProgramLocalParameter4fARB(AssemblyStage(stage), 0, float_scaling_mask,
down_factor, 0.0f, 0.0f);
} else {
glProgramUniform4f(source_programs[stage].handle, 0, float_scaling_mask,
down_factor, 0.0f, 0.0f);
}
}
}};
if constexpr (Spec::enabled_stages[0]) {
prepare_stage(0);

View file

@ -210,7 +210,7 @@ private:
GLenum gl_internal_format = GL_NONE;
GLenum gl_format = GL_NONE;
GLenum gl_type = GL_NONE;
TextureCacheRuntime* runtime;
TextureCacheRuntime* runtime{};
};
class ImageView : public VideoCommon::ImageViewBase {