service: hid: Create appropriate hid resources

This commit is contained in:
Narr the Reg 2023-11-17 11:46:26 -06:00 committed by german77
parent 8da5bd27e9
commit cff2d0e19e
36 changed files with 1634 additions and 1424 deletions

View file

@ -8,6 +8,7 @@
#include "common/thread.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/input_converter.h"
#include "core/hle/service/hid/hid_util.h"
namespace Core::HID {
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
@ -82,7 +83,7 @@ Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleInde
}
void EmulatedController::ReloadFromSettings() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
for (std::size_t index = 0; index < player.buttons.size(); ++index) {
@ -118,7 +119,7 @@ void EmulatedController::ReloadFromSettings() {
}
void EmulatedController::ReloadColorsFromSettings() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
// Avoid updating colors if overridden by physical controller
@ -215,7 +216,7 @@ void EmulatedController::LoadDevices() {
}
void EmulatedController::LoadTASParams() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
Common::ParamPackage common_params{};
common_params.Set("engine", "tas");
common_params.Set("port", static_cast<int>(player_index));
@ -264,7 +265,7 @@ void EmulatedController::LoadTASParams() {
}
void EmulatedController::LoadVirtualGamepadParams() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
Common::ParamPackage common_params{};
common_params.Set("engine", "virtual_gamepad");
common_params.Set("port", static_cast<int>(player_index));
@ -615,7 +616,7 @@ bool EmulatedController::IsConfiguring() const {
}
void EmulatedController::SaveCurrentConfig() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
auto& player = Settings::values.players.GetValue()[player_index];
player.connected = is_connected;
player.controller_type = MapNPadToSettingsType(npad_type);
@ -1212,7 +1213,7 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
if (!output_devices[device_index]) {
return false;
}
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
const f32 strength = static_cast<f32>(player.vibration_strength) / 100.0f;
@ -1238,7 +1239,7 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
}
bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
if (!player.vibration_enabled) {
@ -1648,7 +1649,7 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
}
if (is_connected) {
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
NpadIdTypeToIndex(npad_id_type));
Service::HID::NpadIdTypeToIndex(npad_id_type));
}
npad_type = npad_type_;
}