Extra nvdrv support (#162)

* FinishInitalize needed for 3.0.1+ games

* nvdrv:s and nvdrv:t both use NVDRV

* Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now.

NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on

* Initial /dev/nvhost-gpu support

* ZCullBind

* Stubbed SetErrorNotifier

* Fixed SetErrorNotifier log, Added SetChannelPriority

* Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO

* oops

* Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry"

* Added missing fixes

* /dev/nvhost-ctrl-gpu

* unneeded struct

* Forgot u32 in enum class

* Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size

* nvdrv#QueryEvent

* Renamed logs for nvdrv

* Refactor ioctl so nv_result isn't needed

* /dev/nvhost-as-gpu

* Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s

* nvdevices now uses "Ioctl" union,

* IoctlGpfifoEntry now uses bit field

* final changes
This commit is contained in:
David 2018-02-05 18:19:31 -08:00 committed by bunnei
parent 294b2b2c17
commit d129905a66
17 changed files with 765 additions and 37 deletions

View file

@ -129,6 +129,10 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_as_gpu.h
hle/service/nvdrv/devices/nvhost_ctrl.cpp
hle/service/nvdrv/devices/nvhost_ctrl.h
hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
hle/service/nvdrv/devices/nvhost_gpu.cpp
hle/service/nvdrv/devices/nvhost_gpu.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp