settings,general: Rename non-confirming enums
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9e3c94bb3d
commit
d146dd9d12
23 changed files with 136 additions and 130 deletions
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@ -34,13 +34,13 @@ ComputePipeline::ComputePipeline(const Device& device, TextureCache& texture_cac
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: texture_cache{texture_cache_}, buffer_cache{buffer_cache_},
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program_manager{program_manager_}, info{info_} {
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switch (device.GetShaderBackend()) {
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case Settings::ShaderBackend::GLSL:
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case Settings::ShaderBackend::Glsl:
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source_program = CreateProgram(code, GL_COMPUTE_SHADER);
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break;
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case Settings::ShaderBackend::GLASM:
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case Settings::ShaderBackend::Glasm:
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assembly_program = CompileProgram(code, GL_COMPUTE_PROGRAM_NV);
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break;
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case Settings::ShaderBackend::SPIRV:
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case Settings::ShaderBackend::SpirV:
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source_program = CreateProgram(code_v, GL_COMPUTE_SHADER);
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break;
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}
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@ -177,15 +177,15 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
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has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data;
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shader_backend = Settings::values.shader_backend.GetValue();
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use_assembly_shaders = shader_backend == Settings::ShaderBackend::GLASM &&
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use_assembly_shaders = shader_backend == Settings::ShaderBackend::Glasm &&
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GLAD_GL_NV_gpu_program5 && GLAD_GL_NV_compute_program5 &&
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GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2;
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if (shader_backend == Settings::ShaderBackend::GLASM && !use_assembly_shaders) {
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if (shader_backend == Settings::ShaderBackend::Glasm && !use_assembly_shaders) {
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LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported");
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shader_backend = Settings::ShaderBackend::GLSL;
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shader_backend = Settings::ShaderBackend::Glsl;
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}
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if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia) {
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if (shader_backend == Settings::ShaderBackend::Glsl && is_nvidia) {
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const std::string_view driver_version = version.substr(13);
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const int version_major =
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std::atoi(driver_version.substr(0, driver_version.find(".")).data());
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@ -236,18 +236,18 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c
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force_context_flush](ShaderContext::Context*) mutable {
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for (size_t stage = 0; stage < 5; ++stage) {
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switch (backend) {
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case Settings::ShaderBackend::GLSL:
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case Settings::ShaderBackend::Glsl:
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if (!sources_[stage].empty()) {
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source_programs[stage] = CreateProgram(sources_[stage], Stage(stage));
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}
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break;
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case Settings::ShaderBackend::GLASM:
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case Settings::ShaderBackend::Glasm:
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if (!sources_[stage].empty()) {
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assembly_programs[stage] =
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CompileProgram(sources_[stage], AssemblyStage(stage));
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}
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break;
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case Settings::ShaderBackend::SPIRV:
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case Settings::ShaderBackend::SpirV:
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if (!sources_spirv_[stage].empty()) {
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source_programs[stage] = CreateProgram(sources_spirv_[stage], Stage(stage));
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}
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@ -522,14 +522,14 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
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const auto runtime_info{
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MakeRuntimeInfo(key, program, previous_program, glasm_use_storage_buffers, use_glasm)};
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switch (device.GetShaderBackend()) {
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case Settings::ShaderBackend::GLSL:
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case Settings::ShaderBackend::Glsl:
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ConvertLegacyToGeneric(program, runtime_info);
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sources[stage_index] = EmitGLSL(profile, runtime_info, program, binding);
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break;
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case Settings::ShaderBackend::GLASM:
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case Settings::ShaderBackend::Glasm:
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sources[stage_index] = EmitGLASM(profile, runtime_info, program, binding);
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break;
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case Settings::ShaderBackend::SPIRV:
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case Settings::ShaderBackend::SpirV:
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ConvertLegacyToGeneric(program, runtime_info);
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sources_spirv[stage_index] = EmitSPIRV(profile, runtime_info, program, binding);
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break;
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@ -582,13 +582,13 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
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std::string code{};
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std::vector<u32> code_spirv;
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switch (device.GetShaderBackend()) {
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case Settings::ShaderBackend::GLSL:
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case Settings::ShaderBackend::Glsl:
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code = EmitGLSL(profile, program);
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break;
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case Settings::ShaderBackend::GLASM:
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case Settings::ShaderBackend::Glasm:
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code = EmitGLASM(profile, info, program);
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break;
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case Settings::ShaderBackend::SPIRV:
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case Settings::ShaderBackend::SpirV:
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code_spirv = EmitSPIRV(profile, program);
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break;
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}
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@ -232,7 +232,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
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[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
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const VideoCommon::ImageInfo& info) {
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if (IsPixelFormatASTC(info.format) && info.size.depth == 1 && !runtime.HasNativeASTC()) {
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return Settings::values.accelerate_astc.GetValue() == Settings::AstcDecodeMode::GPU &&
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return Settings::values.accelerate_astc.GetValue() == Settings::AstcDecodeMode::Gpu &&
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Settings::values.astc_recompression.GetValue() ==
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Settings::AstcRecompression::Uncompressed;
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}
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@ -267,7 +267,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
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const VideoCommon::ImageInfo& info) {
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if (IsPixelFormatASTC(info.format) && !runtime.HasNativeASTC()) {
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return Settings::values.accelerate_astc.GetValue() ==
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Settings::AstcDecodeMode::CPUAsynchronous;
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Settings::AstcDecodeMode::CpuAsynchronous;
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}
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return false;
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}
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