Kernel/Loader: Grab the system mode from the NCCH ExHeader.

3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
This commit is contained in:
Subv 2016-11-26 23:13:40 -05:00
parent 1323ab2f5f
commit d171409f29
5 changed files with 27 additions and 27 deletions

View file

@ -299,16 +299,15 @@ bool GMainWindow::LoadROM(const std::string& filename) {
return false;
}
u32 system_mode;
Loader::ResultStatus load_result = app_loader->LoadKernelSystemMode(system_mode);
if (Loader::ResultStatus::Success != load_result) {
LOG_CRITICAL(Frontend, "Failed to load ROM!", load_result);
boost::optional<u32> system_mode = app_loader->LoadKernelSystemMode();
if (!system_mode) {
LOG_CRITICAL(Frontend, "Failed to load ROM!");
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("Could not determine the system mode."));
return false;
}
if (!InitializeSystem(system_mode))
if (!InitializeSystem(system_mode.get()))
return false;
Loader::ResultStatus result = app_loader->Load();