texture_cache: Style and Corrections
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51ba60b27e
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d1812316e1
7 changed files with 75 additions and 71 deletions
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@ -256,7 +256,8 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y,
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}
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void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
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u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit) {
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u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
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u32 block_height_bit) {
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const u32 block_height = 1U << block_height_bit;
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const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
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gob_size_x};
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@ -278,8 +279,8 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
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}
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void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
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u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit,
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u32 offset_x, u32 offset_y) {
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u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
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u32 block_height_bit, u32 offset_x, u32 offset_y) {
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const u32 block_height = 1U << block_height_bit;
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for (u32 line = 0; line < subrect_height; ++line) {
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const u32 y2 = line + offset_y;
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