texture_cache: Style and Corrections

This commit is contained in:
Fernando Sahmkow 2019-06-20 21:22:20 -04:00 committed by FernandoS27
parent 51ba60b27e
commit d1812316e1
7 changed files with 75 additions and 71 deletions

View file

@ -256,7 +256,8 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y,
}
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit) {
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
u32 block_height_bit) {
const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
gob_size_x};
@ -278,8 +279,8 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
}
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit,
u32 offset_x, u32 offset_y) {
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
u32 block_height_bit, u32 offset_x, u32 offset_y) {
const u32 block_height = 1U << block_height_bit;
for (u32 line = 0; line < subrect_height; ++line) {
const u32 y2 = line + offset_y;