Move framebuffer_layout from Common to Core

This removes a dependency inversion between core and common. It's also
the proper place for the file since it makes screen layout decisions
specific to the 3DS.
This commit is contained in:
Yuri Kunde Schlesner 2017-05-27 16:10:25 -07:00
parent ec8dfc8fb7
commit d1bf7919da
5 changed files with 4 additions and 4 deletions

View file

@ -32,6 +32,7 @@ set(SRCS
frontend/camera/factory.cpp
frontend/camera/interface.cpp
frontend/emu_window.cpp
frontend/framebuffer_layout.cpp
frontend/motion_emu.cpp
gdbstub/gdbstub.cpp
hle/config_mem.cpp
@ -216,6 +217,7 @@ set(HEADERS
frontend/camera/factory.h
frontend/camera/interface.h
frontend/emu_window.h
frontend/framebuffer_layout.h
frontend/input.h
frontend/motion_emu.h
gdbstub/gdbstub.h