Address second batch of reviews

This commit is contained in:
FearlessTobi 2020-08-30 00:07:38 +02:00
parent 0aa6ec4276
commit d1e1ea0fef
9 changed files with 27 additions and 30 deletions

View file

@ -21,9 +21,6 @@ namespace Settings::NativeButton {
enum Values : int;
}
/// Reloads the input devices
void ReloadInputDevices();
namespace InputCommon {
namespace Polling {
@ -118,6 +115,7 @@ public:
/// Retrieves the underlying GameCube button handler.
[[nodiscard]] const GCButtonFactory* GetGCButtons() const;
/// Reloads the input devices
void ReloadInputDevices();
/// Get all DevicePoller from all backends for a specific device type

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/frontend/framebuffer_layout.h"
#include "core/settings.h"
#include "input_common/touch_from_button.h"
@ -43,7 +44,6 @@ private:
std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(
const Common::ParamPackage& params) {
return std::make_unique<TouchFromButtonDevice>();
}

View file

@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include "core/frontend/framebuffer_layout.h"
#include "core/frontend/input.h"
namespace InputCommon {
@ -17,7 +16,6 @@ class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> {
public:
/**
* Creates a touch device from a list of button devices
* @param unused
*/
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
};