Kernel: Refactor synchronization to better match RE

This commit is contained in:
Fernando Sahmkow 2020-02-11 17:36:39 -04:00 committed by FernandoS27
parent c5aefe42aa
commit d23d504d77
23 changed files with 212 additions and 80 deletions

View file

@ -0,0 +1,34 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <utility>
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
namespace Core {
class System;
} // namespace Core
namespace Kernel {
class KernelCore;
class SynchronizationObject;
class Synchronization {
public:
Synchronization(Core::System& system);
void SignalObject(SynchronizationObject& obj) const;
std::pair<ResultCode, Handle> WaitFor(
std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds);
private:
Core::System& system;
};
} // namespace Kernel