shader: Initial instruction support

This commit is contained in:
ReinUsesLisp 2021-02-03 16:43:04 -03:00 committed by ameerj
parent 6c4cc0cd06
commit d24a16045f
28 changed files with 1452 additions and 336 deletions

View file

@ -39,7 +39,7 @@ public:
/// Prepends a new instruction to this basic block before the insertion point.
iterator PrependNewInst(iterator insertion_point, Opcode op,
std::initializer_list<Value> args = {});
std::initializer_list<Value> args = {}, u64 flags = 0);
/// Adds a new immediate predecessor to the basic block.
void AddImmediatePredecessor(IR::Block* immediate_predecessor);