shader: Initial instruction support
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28 changed files with 1452 additions and 336 deletions
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@ -39,7 +39,7 @@ public:
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/// Prepends a new instruction to this basic block before the insertion point.
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iterator PrependNewInst(iterator insertion_point, Opcode op,
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std::initializer_list<Value> args = {});
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std::initializer_list<Value> args = {}, u64 flags = 0);
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/// Adds a new immediate predecessor to the basic block.
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void AddImmediatePredecessor(IR::Block* immediate_predecessor);
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