shader: Initial instruction support

This commit is contained in:
ReinUsesLisp 2021-02-03 16:43:04 -03:00 committed by ameerj
parent 6c4cc0cd06
commit d24a16045f
28 changed files with 1452 additions and 336 deletions

View file

@ -51,7 +51,8 @@ void RunDatabase() {
int main() {
// RunDatabase();
FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
// FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
auto cfg{std::make_unique<Flow::CFG>(env, 0)};
// fmt::print(stdout, "{}\n", cfg->Dot());