shader: Initial instruction support
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28 changed files with 1452 additions and 336 deletions
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@ -51,7 +51,8 @@ void RunDatabase() {
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int main() {
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// RunDatabase();
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FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
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// FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
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FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
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auto cfg{std::make_unique<Flow::CFG>(env, 0)};
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// fmt::print(stdout, "{}\n", cfg->Dot());
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