renderer_(opengl/vulkan): Fix tessellation clockwise parameter
This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
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3 changed files with 6 additions and 6 deletions
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@ -390,7 +390,7 @@ public:
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FractionalEven = 2,
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};
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enum class OutputPrimitves : u32 {
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enum class OutputPrimitives : u32 {
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Points = 0,
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Lines = 1,
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Triangles_CW = 2,
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@ -401,7 +401,7 @@ public:
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union {
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BitField<0, 2, DomainType> domain_type;
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BitField<4, 2, Spacing> spacing;
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BitField<8, 2, OutputPrimitves> output_primitives;
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BitField<8, 2, OutputPrimitives> output_primitives;
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};
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} params;
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