Vulkan: Implement Dynamic State 3

This commit is contained in:
Fernando Sahmkow 2022-12-06 00:40:01 +01:00
parent f800e485c9
commit d33251db93
13 changed files with 315 additions and 107 deletions

View file

@ -569,28 +569,31 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
}
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state2;
if (ext_extended_dynamic_state2) {
dynamic_state2 = {
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state_2;
if (ext_extended_dynamic_state_2) {
dynamic_state_2 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT,
.pNext = nullptr,
.extendedDynamicState2 = VK_TRUE,
.extendedDynamicState2LogicOp = ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE,
.extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE,
};
SetNext(next, dynamic_state2);
SetNext(next, dynamic_state_2);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2");
}
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state3;
if (ext_extended_dynamic_state3) {
dynamic_state3 = {
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3;
if (ext_extended_dynamic_state_3) {
dynamic_state_3 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
.pNext = nullptr,
.extendedDynamicState3ColorBlendEnable = VK_TRUE,
.extendedDynamicState3ColorBlendEquation = VK_TRUE,
.extendedDynamicState3DepthClampEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
.extendedDynamicState3LogicOpEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
.extendedDynamicState3ColorBlendEnable = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
.extendedDynamicState3ColorBlendEquation = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
.extendedDynamicState3ColorWriteMask = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
};
SetNext(next, dynamic_state3);
SetNext(next, dynamic_state_3);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3");
}
@ -1117,8 +1120,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
bool has_ext_extended_dynamic_state{};
bool has_ext_extended_dynamic_state2{};
bool has_ext_extended_dynamic_state3{};
bool has_ext_extended_dynamic_state_2{};
bool has_ext_extended_dynamic_state_3{};
bool has_ext_shader_atomic_int64{};
bool has_ext_provoking_vertex{};
bool has_ext_vertex_input_dynamic_state{};
@ -1163,9 +1166,9 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME,
test(has_ext_extended_dynamic_state_2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME,
false);
test(has_ext_extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME,
test(has_ext_extended_dynamic_state_3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME,
false);
test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true);
test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false);
@ -1316,33 +1319,39 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
ext_extended_dynamic_state = true;
}
}
if (has_ext_extended_dynamic_state2) {
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state2;
extended_dynamic_state2.sType =
if (has_ext_extended_dynamic_state_2) {
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state_2;
extended_dynamic_state_2.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT;
extended_dynamic_state2.pNext = nullptr;
features.pNext = &extended_dynamic_state2;
extended_dynamic_state_2.pNext = nullptr;
features.pNext = &extended_dynamic_state_2;
physical.GetFeatures2(features);
if (extended_dynamic_state2.extendedDynamicState2) {
if (extended_dynamic_state_2.extendedDynamicState2) {
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
ext_extended_dynamic_state2 = true;
ext_extended_dynamic_state2_extra =
extended_dynamic_state2.extendedDynamicState2LogicOp;
ext_extended_dynamic_state_2 = true;
ext_extended_dynamic_state_2_extra =
extended_dynamic_state_2.extendedDynamicState2LogicOp;
}
}
if (has_ext_extended_dynamic_state3) {
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state3;
extended_dynamic_state3.sType =
if (has_ext_extended_dynamic_state_3) {
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state_3;
extended_dynamic_state_3.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT;
extended_dynamic_state3.pNext = nullptr;
features.pNext = &extended_dynamic_state3;
extended_dynamic_state_3.pNext = nullptr;
features.pNext = &extended_dynamic_state_3;
physical.GetFeatures2(features);
if (extended_dynamic_state3.extendedDynamicState3ColorBlendEnable &&
extended_dynamic_state3.extendedDynamicState3ColorBlendEquation) {
ext_extended_dynamic_state_3_blend = extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable &&
extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation &&
extended_dynamic_state_3.extendedDynamicState3ColorWriteMask;
ext_extended_dynamic_state_3_enables = extended_dynamic_state_3.extendedDynamicState3DepthClampEnable &&
extended_dynamic_state_3.extendedDynamicState3LogicOpEnable;
ext_extended_dynamic_state_3 = ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables;
if (ext_extended_dynamic_state_3) {
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
ext_extended_dynamic_state3 = true;
}
}
if (has_ext_line_rasterization) {

View file

@ -288,16 +288,26 @@ public:
/// Returns true if the device supports VK_EXT_extended_dynamic_state2.
bool IsExtExtendedDynamicState2Supported() const {
return ext_extended_dynamic_state2;
return ext_extended_dynamic_state_2;
}
bool IsExtExtendedDynamicState2ExtrasSupported() const {
return ext_extended_dynamic_state2_extra;
return ext_extended_dynamic_state_2_extra;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3Supported() const {
return ext_extended_dynamic_state3;
return ext_extended_dynamic_state_3;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3BlendingSupported() const {
return ext_extended_dynamic_state_3_blend;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3EnablesSupported() const {
return ext_extended_dynamic_state_3_enables;
}
/// Returns true if the device supports VK_EXT_line_rasterization.
@ -482,9 +492,11 @@ private:
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
bool ext_extended_dynamic_state2{}; ///< Support for VK_EXT_extended_dynamic_state2.
bool ext_extended_dynamic_state2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
bool ext_extended_dynamic_state3{}; ///< Support for VK_EXT_extended_dynamic_state3.
bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2.
bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3.
bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3.
bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3.
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.

View file

@ -125,6 +125,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdSetPrimitiveRestartEnableEXT);
X(vkCmdSetRasterizerDiscardEnableEXT);
X(vkCmdSetDepthBiasEnableEXT);
X(vkCmdSetLogicOpEnableEXT);
X(vkCmdSetDepthClampEnableEXT);
X(vkCmdSetFrontFaceEXT);
X(vkCmdSetLogicOpEXT);
X(vkCmdSetPatchControlPointsEXT);
@ -133,6 +135,9 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdSetStencilOpEXT);
X(vkCmdSetStencilTestEnableEXT);
X(vkCmdSetVertexInputEXT);
X(vkCmdSetColorWriteMaskEXT);
X(vkCmdSetColorBlendEnableEXT);
X(vkCmdSetColorBlendEquationEXT);
X(vkCmdResolveImage);
X(vkCreateBuffer);
X(vkCreateBufferView);

View file

@ -237,6 +237,8 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{};
PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{};
PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{};
PFN_vkCmdSetLogicOpEnableEXT vkCmdSetLogicOpEnableEXT{};
PFN_vkCmdSetDepthClampEnableEXT vkCmdSetDepthClampEnableEXT{};
PFN_vkCmdSetEvent vkCmdSetEvent{};
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT{};
@ -251,6 +253,9 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{};
PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT{};
PFN_vkCmdSetViewport vkCmdSetViewport{};
PFN_vkCmdSetColorWriteMaskEXT vkCmdSetColorWriteMaskEXT{};
PFN_vkCmdSetColorBlendEnableEXT vkCmdSetColorBlendEnableEXT{};
PFN_vkCmdSetColorBlendEquationEXT vkCmdSetColorBlendEquationEXT{};
PFN_vkCmdWaitEvents vkCmdWaitEvents{};
PFN_vkCreateBuffer vkCreateBuffer{};
PFN_vkCreateBufferView vkCreateBufferView{};
@ -1236,6 +1241,14 @@ public:
dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetLogicOpEnableEXT(bool enable) const noexcept {
dld->vkCmdSetLogicOpEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetDepthClampEnableEXT(bool enable) const noexcept {
dld->vkCmdSetDepthClampEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
dld->vkCmdSetFrontFaceEXT(handle, front_face);
}
@ -1248,6 +1261,18 @@ public:
dld->vkCmdSetPatchControlPointsEXT(handle, patch_control_points);
}
void SetColorWriteMaskEXT(u32 first, Span<VkColorComponentFlags> masks) const noexcept {
dld->vkCmdSetColorWriteMaskEXT(handle, first, masks.size(), masks.data());
}
void SetColorBlendEnableEXT(u32 first, Span<VkBool32> enables) const noexcept {
dld->vkCmdSetColorBlendEnableEXT(handle, first, enables.size(), enables.data());
}
void SetColorBlendEquationEXT(u32 first, Span<VkColorBlendEquationEXT> equations) const noexcept {
dld->vkCmdSetColorBlendEquationEXT(handle, first, equations.size(), equations.data());
}
void SetLineWidth(float line_width) const noexcept {
dld->vkCmdSetLineWidth(handle, line_width);
}