gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
This commit is contained in:
parent
fb5bd0920d
commit
d383043e07
2 changed files with 43 additions and 14 deletions
|
@ -343,7 +343,8 @@ union Instruction {
|
|||
} iset;
|
||||
|
||||
union {
|
||||
BitField<10, 2, Register::Size> size;
|
||||
BitField<8, 2, Register::Size> dest_size;
|
||||
BitField<10, 2, Register::Size> src_size;
|
||||
BitField<12, 1, u64> is_output_signed;
|
||||
BitField<13, 1, u64> is_input_signed;
|
||||
BitField<41, 2, u64> selector;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue