hle: nvflinger: Move PixelFormat to its own header.

This commit is contained in:
bunnei 2021-11-11 18:13:35 -08:00
parent 5a8b9a9706
commit d456b9d554
11 changed files with 50 additions and 33 deletions

View file

@ -323,12 +323,12 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
GLint internal_format;
switch (framebuffer.pixel_format) {
case Tegra::FramebufferConfig::PixelFormat::A8B8G8R8_UNORM:
case android::PixelFormat::Rgba8888:
internal_format = GL_RGBA8;
texture.gl_format = GL_RGBA;
texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
break;
case Tegra::FramebufferConfig::PixelFormat::RGB565_UNORM:
case android::PixelFormat::Rgb565:
internal_format = GL_RGB565;
texture.gl_format = GL_RGB;
texture.gl_type = GL_UNSIGNED_SHORT_5_6_5;
@ -464,8 +464,8 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
const auto& texcoords = screen_info.display_texcoords;
auto left = texcoords.left;
auto right = texcoords.right;
if (framebuffer_transform_flags != Tegra::FramebufferConfig::TransformFlags::Unset) {
if (framebuffer_transform_flags == Tegra::FramebufferConfig::TransformFlags::FlipV) {
if (framebuffer_transform_flags != android::BufferTransformFlags::Unset) {
if (framebuffer_transform_flags == android::BufferTransformFlags::FlipV) {
// Flip the framebuffer vertically
left = texcoords.right;
right = texcoords.left;

View file

@ -46,7 +46,7 @@ struct TextureInfo {
GLsizei height;
GLenum gl_format;
GLenum gl_type;
Tegra::FramebufferConfig::PixelFormat pixel_format;
android::PixelFormat pixel_format;
};
/// Structure used for storing information about the display target for the Switch screen
@ -135,7 +135,7 @@ private:
std::vector<u8> gl_framebuffer_data;
/// Used for transforming the framebuffer orientation
Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags{};
android::BufferTransformFlags framebuffer_transform_flags{};
Common::Rectangle<int> framebuffer_crop_rect;
};