shader_ir: Remove unnecessary constructors and use optional for ScanFlow result
This commit is contained in:
parent
01b21ee1e8
commit
d45fed3030
3 changed files with 17 additions and 28 deletions
|
@ -39,9 +39,9 @@ void ShaderIR::Decode() {
|
|||
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
|
||||
|
||||
disable_flow_stack = false;
|
||||
ShaderCharacteristics shader_info{};
|
||||
bool can_proceed = ScanFlow(program_code, program_code.size(), main_offset, shader_info);
|
||||
if (can_proceed) {
|
||||
const auto info = ScanFlow(program_code, program_code.size(), main_offset);
|
||||
if (info) {
|
||||
const auto& shader_info = *info;
|
||||
coverage_begin = shader_info.start;
|
||||
coverage_end = shader_info.end;
|
||||
if (shader_info.decompilable) {
|
||||
|
@ -52,7 +52,7 @@ void ShaderIR::Decode() {
|
|||
}
|
||||
basic_blocks.insert({label, nodes});
|
||||
});
|
||||
std::list<ShaderBlock>& blocks = shader_info.blocks;
|
||||
const auto& blocks = shader_info.blocks;
|
||||
NodeBlock current_block;
|
||||
u32 current_label = exit_branch;
|
||||
for (auto& block : blocks) {
|
||||
|
@ -82,7 +82,7 @@ void ShaderIR::Decode() {
|
|||
|
||||
// Now we need to deal with an undecompilable shader. We need to brute force
|
||||
// a shader that captures every position.
|
||||
coverage_begin = shader_info.start;
|
||||
coverage_begin = main_offset;
|
||||
const u32 shader_end = static_cast<u32>(program_size / sizeof(u64));
|
||||
coverage_end = shader_end;
|
||||
for (u32 label = main_offset; label < shader_end; label++) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue