glasm: Rework control flow introducing a syntax list

This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow.
This commit is contained in:
ReinUsesLisp 2021-05-14 00:40:54 -03:00 committed by ameerj
parent 7ff5851608
commit d54d7de40e
33 changed files with 437 additions and 505 deletions

View file

@ -51,6 +51,7 @@ add_library(shader_recompiler STATIC
backend/spirv/emit_spirv_warp.cpp
environment.h
exception.h
frontend/ir/abstract_syntax_list.h
frontend/ir/attribute.cpp
frontend/ir/attribute.h
frontend/ir/basic_block.cpp